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Colored Entity Effect Particle, Command Maker Tool
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Generate colored entity_effect particles with 16 example commands or make your own with the command generator. Colors are set using the delta arguments and setting count to 0 (zero). Before 1.20.4 the delta arguments become a decimal ranging from 0 to 1 for the red blue green mix of the color (rgb). Next is the speed argument which sets brightness, best to set this to 1. Count must be set to zero to activate color mode. The command tool above uses the recommended options by default, just remember to copy the whole command.
Below is a quick handy list of the regular Minecraft colors for the entity_effect particles. You can also use ambient_entity_effect. The list provides a quick copy paste reference, and also shows how to mix colors with the command line generator. It's recommended to put these examples into a repeating command block.
color | command |
---|---|
dark_red | /particle entity_effect{color:[0.67,0.0,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.67 0 0 1 0 |
red | /particle entity_effect{color:[1.0,0.33,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 0.33 0.33 1 0 |
gold | /particle entity_effect{color:[1.0,0.67,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 0.67 0 1 0 |
yellow | /particle entity_effect{color:[1.0,1.0,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 1 0.33 1 0 |
green | /particle entity_effect{color:[0.33,1.0,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 1 0.33 1 0 |
dark_green | /particle entity_effect{color:[0.0,0.67,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0.67 0 1 0 |
aqua | /particle entity_effect{color:[0.33,1.0,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 1 1 1 0 |
dark_aqua | /particle entity_effect{color:[0.0,0.67,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0.67 0.67 1 0 |
blue | /particle entity_effect{color:[0.33,0.33,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 0.33 1 1 0 |
dark_blue | /particle entity_effect{color:[0.0,0.0,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0 0.67 1 0 |
light_purple | /particle entity_effect{color:[1.0,0.33,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 0.33 1 1 0 |
dark_purple | /particle entity_effect{color:[0.67,0.0,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.67 0 0.67 1 0 |
white | /particle entity_effect{color:[1.0,1.0,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 1 1 1 0 |
gray | /particle entity_effect{color:[0.67,0.67,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.67 0.67 0.67 1 0 |
dark_gray | /particle entity_effect{color:[0.33,0.33,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 0.33 0.33 1 0 |
black | /particle entity_effect{color:[0.0,0.0,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0 0 1 0 |
Version History
patchAdded item_name to all for rich text
patchAdded armor trim bolt, missed that one somehow
patchSummon firework missing count 1 for 1.20.4 and earlier
patchSome consume tags should still be food tags
addedFlow template to armor trim generator
addedSuspicious Stew
addedBundles to container generator
patch1.21.4 signs
patch1.21.4 suspicious blocks
patchPredicates generation for, can destroy, can replace
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(78 More Updates)