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Colored Entity Effect Particle, Command Maker Tool

Generate colored entity_effect particles with 16 example commands or make your own with the command generator. Colors are set using the delta arguments and setting count to 0 (zero). Before 1.20.4 the delta arguments become a decimal ranging from 0 to 1 for the red blue green mix of the color (rgb). Next is the speed argument which sets brightness, best to set this to 1. Count must be set to zero to activate color mode. The command tool above uses the recommended options by default, just remember to copy the whole command.
Below is a quick handy list of the regular Minecraft colors for the entity_effect particles. You can also use ambient_entity_effect. The list provides a quick copy paste reference, and also shows how to mix colors with the command line generator. It's recommended to put these examples into a repeating command block.
color | command |
---|---|
dark_red | /particle entity_effect{color:[0.67,0.0,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.67 0 0 1 0 |
red | /particle entity_effect{color:[1.0,0.33,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 0.33 0.33 1 0 |
gold | /particle entity_effect{color:[1.0,0.67,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 0.67 0 1 0 |
yellow | /particle entity_effect{color:[1.0,1.0,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 1 0.33 1 0 |
green | /particle entity_effect{color:[0.33,1.0,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 1 0.33 1 0 |
dark_green | /particle entity_effect{color:[0.0,0.67,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0.67 0 1 0 |
aqua | /particle entity_effect{color:[0.33,1.0,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 1 1 1 0 |
dark_aqua | /particle entity_effect{color:[0.0,0.67,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0.67 0.67 1 0 |
blue | /particle entity_effect{color:[0.33,0.33,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 0.33 1 1 0 |
dark_blue | /particle entity_effect{color:[0.0,0.0,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0 0.67 1 0 |
light_purple | /particle entity_effect{color:[1.0,0.33,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 0.33 1 1 0 |
dark_purple | /particle entity_effect{color:[0.67,0.0,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.67 0 0.67 1 0 |
white | /particle entity_effect{color:[1.0,1.0,1.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 1 1 1 1 0 |
gray | /particle entity_effect{color:[0.67,0.67,0.67,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.67 0.67 0.67 1 0 |
dark_gray | /particle entity_effect{color:[0.33,0.33,0.33,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0.33 0.33 0.33 1 0 |
black | /particle entity_effect{color:[0.0,0.0,0.0,1.0]} ~ ~1 ~ 0 0 0 0 0 /particle entity_effect ~ ~1 ~ 0 0 0 1 0 |
Version History
patchgive 1.21.4 equipment model field has been renamed to asset_id
patchforce paste in rich text editor, maybe
patchwritten book page import click and hover events not rimporting
patch1.21.5+ text and lore empty array json
patchgive, can place and can break rules to use blocks for the search list
patchgive, updated 1.21.5+ hide additional tooltip
patch1.21.5 give command attribute modifiers ids require quotes
addedparticle generator pale_oak_leaves, tinted_leaves
added1.21.5 items
patchrich text had issues with quotes and backslashes
patch1.21.5 written books on click got to page
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