Version History
1.21.2 changes
This update adds the remainder of the new 1.21.2 tags. Including equippable, death_protection and some consumable tag bug fixes.
1.21.2 is now main version.
Next it will be time to prepare for the Winter drop, so I'm starting to look into that. Lot of good feature requests have been made, so I'll be looking into those as well.
addedMore 1.21.2 tags, including equippable, death_protection
1.21.2 changes for food
The patch updates for 1.21.2 are underway, with the food consumable now updated to the new format.
1.21.2 changes are currently a selectable snapshot version. These changes are currently being worked on and will appear over the next few updates.
addedFood consumable for 1.21.2 with effects
Decorated Pots and 1.21.2 changes
This update adds a generator for the decorated pots. These blocks accept a single item or loot table for random items.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/decorated-pots
1.21.2 changes are currently a selectable snapshot version. These changes are currently being worked on and will appear over the next few updates.
addedDecorated Pots
addedUpdated food to consumable for 1.21.2, still has some issues with effects
addedUpdated attribute names for 1.21.2
addedwind charge, minecraft and boat
Suspicious Blocks
This update adds a generator for the suspicious blocks, suspicious sand and suspicious gravel. These blocks accept a single item or loot table for random items.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/suspicious-sand
In the background there are several internal improvements and minor bug fixes.
addedSuspicious Blocks
patchHide 1.20.5 item display features for previous versions
patchForce format attribute values as numbers
Added Food/Tool and more Tags
The first real update in a while. After the breaking changes from 1.20.5 it's been a lot of bug fixes and updates to get the site back to a stable state.
This update adds many of the new tags from 1.20.5 to the give generator, including tags for foods, tools, new display tags and some extra options for max size, stack size and a few more.
Adventure mode has been renamed to rules, so there is more space for the food and tools tabs. Extras is now at the end of the tab list.
The escape key now hides the item/block autocomplete, which should make nagivating the generator a bit easier.
Finally fix the banner set block command. Minor fixes for chest containers.
added1.20.5+ Food, tools and new tags for give generator
patchMinor fixes for chest container items
patchBanner set block command
Patch Update
Another round of patches to the give generator.
New things are around the corner, as I'm starting to test some new tools and features for the site. Although it is too soon to say what they are because they require quite a bit of work. Some small new features will start appearing over next few months, but the big ones will take a bit longer to get right.
patchsetblock falling blocks missing tags for signs, banners and such
patchbanner base banner undefined
patchre-added generator link text for items that have their own generator
patchsheep and shulker colors
Patch Update
Several patches to the give generator, improvements to armor sprites and add missing 1.21 potions and banner patterns.
added1.21 potion effects
added1.21 banners patterns
patchseveral banner bugs
patcharmor trim colors
patchchanging item name deletes imported data
Glint enchantment updated, minor summon mob patch
New ux and enchantment glint override added to the give generator, thanks to redditor MoggMike4. Also some minor patchs for the mob generator for 1.20.5+ encoding tags, which should fixes several issues.
patchgive enchantment_glint_override
patchencoding tags for 1.20.5+
Patch the grass, give other potions
Patching two issues as found by Far_Fee8856 over on reddit, thanks for the bug reports.
patchPotion better give with options
patchBetter grass
More utf8 characters
A small update this week to fix a few utf8 character encoding issues for the give generator. It's not the full set due to some limitation in the editor, but hopefully an improvement for non-English characters. I'd like to replace the editor with a more modern one, but it's been tricky to find something lightweight and is easy enough to customize.
Coming up is some much needed server maintenance, which will occur sometime within the next few weeks, it will require taking the server down for about 4 hours. A timer notice will be placed on the site ahead of time to warn users of the downtime. Most of the effort for the next few weeks will be around testing some core updates on the site itself which will occur at the same time.
patchBetter utf8 character support.
Tricky trials bugs, patch 19
Patching things the redditors are finding, thanks to everyone for reporting the bugs. Fixed up summon area_effect_cloud syntax for 1.20.5+
Fixed up summon horse armor, llama decor item and wolf armor for 1.20.5+
Updated page content command with version toggle.
addedUpdated page content command with version toggle
patchsummon area_effect_cloud syntax for 1.20.5
patchummon horse armor, llama decor item and wolf armor for 1.20.5
Tricky trials bugs, patch 19
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Patches several command save to storage issues, some old commands were not saving correctly, and may need to be recreated.
Added particles for 1.21, patched syntax issues with several particals that have extra settings.
added1.21 particles
patch1.21 particles syntax issues on particles with extra options
patchCommand save to storage issues
Tricky trials bugs, patch 18
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Item attributes now have a new id field for 1.21, and name for before 1.21. If left blank it will use current unix time with milliseconds, which should be fairly unique. Can be overwritten and will filter out non valid characters, valid characters are A-z, 0-9, underscore, hyphen and dot.
Value field no longer fills with default value but will show range suggestion of values. Defaults to zero if left blank.
addedAllow attributes ids to be set for 1.21, name for before 1.21
Tricky trials bugs, patch 17
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Lots of issue updates in this update. The main update is better handing and some auto handing for mob items and trades. Fixed an issue with the custom name and lore handling for summon item which had a double up on single quotes when generating. Finally added all the attributes for 1.21 to the give, and mob generators.
addedNew attributes and removed uuid for 1.21
patch1.20.5+ give summon item name and lore
patch1.20.5+ tag to custom_data
patchCaching changes for icons
addedNew attributes for 1.21
patch1.20.5+ hand, armor, and trades tag detection and parsing improvements.
Tricky trials bugs, patch 16
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Cache busting for updates, hopefully this will fix the issue with the site not updating for some users.
addedCache busting for updates
addedCache busting for updates
Tricky trials bugs, patch 15
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Mob attributes 1.21 support Give fake enchantment, potential fix
addedGive fake enchantment, potential fix
addedMob attributes 1.21 support
Tricky trials bugs, patch 14
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Give generator, attributes not importing correctly
patchAttributes not importing correctly
More patches
Patching things the redditors are finding, thanks to everyone for reporting the bugs.
Give generator, in some cases the enchantment tab disappears Mob generator, 1.20.5+ give spawn egg command bug with name and lore. Added missing Pufferfish PuffState.
patchIn some cases the enchantment tab disappears
patch1.20.5+ give spawn egg command bug with name and lore
patchPufferfish PuffState
Community Attributes
Not a week goes past without the community helping out with bug reporting and also working out solutions. Thank you too all of you that reported the attribute issue and redditor SeruVT that figured out the attribute name changed to id in 1.21. This is patch release for that issue and a few others.
Now that 1.21 has been out a few weeks, this is now the default version.
Text editor gets a patched on an issue to do single quotes and escape characters. This remain a problematic issue, hopefully this patch is an improvement. This is the underlying issue that caused a number of import issues.
There are still quite a few bugs and I'll be working to do more frequent updates to fix these issues.
added1.21 is now default
patch1.21 attributes name changed to id.
patchText editor single quote and escape character handling
1.21 items
Default version updated to 1.20.5 and preview version added for1.21. Some work in on progress on updating particle commands.
Added 1.21 items based on pre-release.
https://www.gamergeeks.net/apps/minecraft/new-blocks-in-1.21-java-edition
Added wolf types to the mob generator.
https://www.gamergeeks.net/apps/minecraft/mob-generator/summon-wolf
added1.21 items
addedSome 1.20.5 particle support
patch1.20.5 Container item component nbt
addedWolf types and armor
addedSome particle support
patchTNT fuse for 1.20.4
1.20.5 mob generator support
The mob generator has been updated with 1.20.5 support. Including mobs and armor stands holding items, along with villager trades offers. Also fixed quite a number of bugs, thanks to MoggyMike4, Riley__64, No-Representative469 and many more (thank you).
patchText/Lore importing
added1.20.5 support
Patch 2.15.9
Version that is tracking many patches
added1.20.5 finished adding summon potion, firework, item, falling block, and block display support
patchSpawn egg selector options were messed up
Patch 2.15.8
Version that is tracking many patches
patch1.20.5 fixed sweeping which had been renamed to sweeping_edge
Updates 166 - 172
It's been a while since an update post, there's been a lot of changes and bug fixes, but not a lot of interesting new features to report.
Updates have focused around adding 1.20.5 support to the command generators. A bulk of this is now complete for give (see compatibility list), however there is still a lot to do over the coming weeks. Next up is checking over bugs in reddit and then rounding out the missing parts of give, then finally the mob generator will get some love.
More to follow soon.
added1.20.5 import for banners, enchanted books, fireworks, goat horns, knowledge books, player heads, potions, signs, and written books
Patch 2.15.6
Version that is tracking many patches
added1.20.5 import for base command, and armor
Patch 2.15.5
Version that is tracking many patches
added1.20.5 support for banners and premade banners
patch1.20.5 potion Ambient, Particles, Icon
Patch 2.15.4
Version that is tracking many patches
added1.20.5 support for summon item
added1.20.5 support for signs
patchplayer head texture urls not working
Patch 2.15.3
Version that is tracking many patches
added1.20.5 support for Enchanted Books, Fireworks, Player Heads
Patch 2.15.2
Version that is tracking many patches
added1.20.5 support for Potions, Written Books
patchTargets not updating when updated
patchVersion selector resetting
Patch 2.15.1
Version that is tracking many patches Item block search not filtering correctly, thanks to redditor Cold-Cartoonist-9362
added1.20.5 support for Armor, Knowledge Books
patchItem search
Give Generator Version 2
The give and banner generators have been migrated to version 2 of the give generator. This is a big update, and a lot under the hood has changed. Which probably means lots of new fresh bugs, which I will be working on as soon as they are discovered.
Semantic versioning
A complete rework of the version and version handling for a more complete handling of Minecraft semantic versioning. This allows for handling of going from version 1.20 to 1.20.5 to 1.21, which was a big issue with the old code base. Motivated by the fact Mojang has started making significant changes in patch versions of Minecraft, unfortunate timing but had to be done.
Internally most of the data tables for items, blocks, enchantments, effects and more had to be reworked for the new versioning, along with all the commands and generators. All the generators themselves were updated with new version comparing logic to provide the correct data for the correct version.
Snapshot, SBT, Square block tags
Support has been added for the snapshot version for the newer command format predicates, or as I prefer to call them sbt (square block tags). So far most of the base tags have been added, but tags for the extended give generators such as armor, banners, books, and potions are still to be added.
There currently is no import support for the new command syntax, this will be added in future updates. Snapshot can be selected from the version selector.
Other changes
In this version commands for summon item has been added, along with a few more command options.
Next
Finishing up the new snapshot tags and fixing all those bugs. Thank to everyone who has reported issues so far.
addedGive generator migrated to version 2
addedBanner generator migrated to version 2
added1.20.5 predicates, sbt
Changes are on the way
Shocking news of Minecraft changing all the commands in 1.20.5 kind of ruined my week. I have been working away on fixing a number of bugs and adding a few new features, but now will need to reprioritise gettings the commands 1.20.5 compliant. I'm still working out the scope of the changes, so no indication of how long it will take. I'll try to post progress updates on the subreddit.
This update includes what was complete so far, I wanted to get these up and then focus on changes for 1.20.5.
addedBlock transformations for summon block display
addedNew attribute max_absorption
added1.12 support give based commands
patchIssue with drop chances
Round 3, Text patches for books, signs and text tools
Another round of minor patches, thanks to redditor illusion_doge for providing feedback on what needed to be fixed.
patchSigns clickEvent command nbt escaping
Round 2, Text improvements for books, signs and text tools
Another round of minor updates for the text editor, thanks to redditor illusion_doge for providing feedback on what needed to be fixed.
Also added in this update is a standalone raw json text format generator. This is a tool that will help you create the raw json text format forthings other than just commands. The page also includes notes on how to use the raw json text format properties and any limitations that the various options have.
https://www.gamergeeks.net/apps/minecraft/raw-json-text-format-generator
addedStandalone raw Json text format generator
addedText editor help link
patchText parsing for hoverEvent
Text improvements for books, signs and text tools
First update for the year, focusing on text improvements for the text editor tools.
Added text editor hoverEvent options for show text, show item and show entity. Added clickEvent to change page in books. Insert special character option. And also fixed a few bugs.
The next few updates will focus on getting the new item generator to replace the existing give generator. This will be a big update, and it's not going to be rushed. I will be working on this for the next few months, so expect a few more minor updates before the big one.
addedInsert special characters to text editor menu
addedhoverEvent options, and clickEvent change page, to text editor
patchText score objects importing
patchCommand prefix on ids for give command generator
Fixed text score objective, and item defaults
Patched issue with score objects not generating the correct syntax for formated raw text.
Patched an issue with item generator not using correct item defaults on bad import strings.
patchGive generators command
Fix summon firework commands
Patched issue with summon firework not working. Thanks to redditor No_Appearance_643 for reporting this one.
patchfirework command
Fix block commands
Patched issue with block commands not working. Thanks to redditor ExpensiveWriting1900 for reporting this one.
patchBlock display command
Item refactoring
Some code refactoring of item generator for fireworks.
addedGive item updates for firework_rockets
Item refactoring
Some code refactoring of item generator for prefilled chests, enchanted books, knowledge books and player heads. A few minor bug fixes.
addedGive item updates for prefilled chests, enchanted books, knowledge books and player heads
Block command overhaul
In this update the block command generators have been overhauled. Summon block display has been added, and setblock and summon falling block have been moved to the new command generator.
https://www.gamergeeks.net/apps/minecraft/block-display-command-generator
addedSummon block display
addedUpdated summon falling block and setblock
Maintenance
Code refactoring
patchCode refactoring
Potion generator Safari browser work around
Thanks to a helpful user I was able to track down a bug with the potion generator on Safari browsers.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/potions
patch1.20.2 Potion generator overhaul
patch1.20.2 Potion generator overhaul
Potion generator overhaul
An overhaul of the potion generator, which better handles Minecraft 1.20.2. It also adds several improvements such as summon item and motion for summon potion. Effects are now more streamlined, as the list was getting very long.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/potions
added1.20.2 Potion generator overhaul
added1.20.2 Potion generator overhaul
A salty update for potions and active effects on mobs
If you wondered why potions no longer worked and active mob affects were missing, it was because Mojang changed the way it worked. The 1.20.2 patch update renamed Effects to effects, CustomPotionEffects to custom_potion_effects, ActiveEffects to active_effects. Small but breaking changes. Thanks to redditor Thesuperdog225 for reporting this one.
This is a rushed out update, import for these nbt tags are a little broken. An update is planned to fix, but that will take a lot more time.
Also included in this update, data merge has been added for signs. I was planning more for this update but it was important to get potions working again as it is one of the more popular tools.
addedSigns data merge
added1.20.2 Support for Potions CustomPotionEffects
added1.20.2 Support for ActiveEffects and Effects
addedPointless Fun, Simulation, Paper vs Scissors vs Rock
Hotfix, give armor generator stopped working
Patch give armor generator after it stopped working in recent update. Thanks to redditor Lemon735 for reporting this one.
patchgive armor generator stopped working
Signs, Tellraw, and Titles get scores, and selectors
Objects and selectors have been added to the sign, tellraw and titles generators. This was a complicated update, a complete rework of the textarea to allow for inserting objects and selectors. Hopefully I didn't break anything in the process.
The new features are a little tricky to use, and this is a bit of a prototype, so I will be working on improving this in the future. Sometimes the new format blocks get a bit messed up or overlap, try the remove format button to clean up areas. There are some general colors to help with seeing what is what, score objectives are in red blocks, selectors are in green blocks, links are now in blue blocks, and obfuscated text is usually a block of same color as text.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/signs
https://www.gamergeeks.net/apps/minecraft/tellraw-command-generator
Next
Being nearly a month since the last update, I wanted to get this out. But it's missing a few things, like a data merge command. The next update will add that and improving the new features in this update.
addedobjective scores, and selectors to signs, tellraw, and titles
Area cloud affect updated and other bug fixes
Area cloud affect has been updated, which have effects and more partical options with blocks and items. Thanks to redditors TheOceanMango and ChaotiXu for motivation on this one. https://www.gamergeeks.net/apps/minecraft/summon/area-effect-cloud
Fixed, Added more decimal points to mob loot drop, to allow for smaller percentage odds of drops. Thanks to redditor RealTooPoo for suggesting this. https://www.gamergeeks.net/apps/minecraft/mob-generator
Fixed, uuid numbers now regenerate on attributes when the item is changed. Thanks to redditor camerasantikaren for working with me to get this one corrected. https://www.gamergeeks.net/apps/minecraft/give-command-generator/armor
Fixed, Added turtle helmet to armor buttons. https://www.gamergeeks.net/apps/minecraft/give-command-generator/armor
patchattributes on armor generator now updated uuid on item change
patchadded turtle helmet which was missing from material icons
addedarea_effect_cloud more options and effects
patchadded more decimals to mob items drop chance
Area cloud affect updated and other bug fixes
Area cloud affect has been updated, potion effects now work correctly and color can now be set for entity_effect. There are other color particle syntax and this will be the focus of next future update. Thanks to redditors TheOceanMango and ChaotiXu for motivation on this one. https://www.gamergeeks.net/apps/minecraft/summon/area-effect-cloud
Fixed, note particle generator default values so colors are generated correctly with out need to manual set. Thanks to redditor LyoGyo once again reporting another improvement. https://www.gamergeeks.net/apps/minecraft/particle-note-command-generator
Fixed, Locked containers don't lock. Due to a tag in the wrong place containers wouldn't lock correctly. Thanks to redditor GhostIsBeHere https://www.gamergeeks.net/apps/minecraft/give-command-generator/chests-shulkers
Fixed: Item Tag bug, Tags:["tags"] instead of tags:1b. Thanks to redditor deleted, with so many tags it's tricky to know how they all work. Probably will need a little more work in this area. https://www.gamergeeks.net/apps/minecraft/give-command-generator
patchnote particle generator default value
patchchest generator lock
patchgive item tag bool
addedarea_effect_cloud color
Summon Area effect cloud
Added summon area_effect_cloud entity to the summon generator. Used to create visual effects, especially related to potion particles and lingering potion effects. When the cloud is spawned, it can apply various effects to entities within its area. Thanks to redditor TheOceanMango for the suggestion (and everyone that upvoted).
https://www.gamergeeks.net/apps/minecraft/summon/area-effect-cloud
Also added to the summon generator is a settings tab to set command and block id prefixes, that is the 'minecraft:' before commands for servers. Also summon commands will remove the leading slash for commands that need to go in command blocks automatically now.
addedarea_effect_cloud
addedprefix control, command slash control
Improvements and fixes
A range of minor bug updates to the v2 item command generator, mostly relating to text display.
Signs now support commands.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/signs
Text display improvements, signs command support
Armor Generator Patches
Minor updates and fixes to Armor generator and the v2 item command generator.
Leather color now updates in preview. Name and lore text preview had been added, this is a work in progress and still needs a little more work.
Some items won't work with some commands, so a warning will now display if a block/item is incompatibility with the command selected.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/armor
addedArmor, leather color now updates in preview
addedText item preview
addedCommand incompatibility warning
patchItem attributes missing option chest
Armor Generator for 1.20
Introducing a preview of the armor command generator! This early release offers a range of incredible features, including customizable trim patterns and the ability to dye leather armor. Although the trim colors may not be an exact match, and there is currently no preview for dyed leather armor, I have chosen to release this version now instead of delaying it for another week. Rest assured, I will continue to work on improving the color accuracy in the upcoming updates. Enjoy exploring the available options and stay tuned for future enhancements!
https://www.gamergeeks.net/apps/minecraft/give-command-generator/armor
addedArmor, armor trims custom generator
Sign Generator updated for 1.20
As the title says, the sign generator has been updated for 1.20. This adds the new nbt tags for front and back, and should still keep working with 1.19. Thanks to redditor luigicat9 for prompting this one.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/signs
That was a bit of difficult update, as the text editor is still giving me grief. It's one area I continue to work on and improve. Some day it will be perfect.
Next
An armor command generator is currently being worked on. Lot's of good feature requests coming through at the moment, I am making a note of them and many will be in future updates.
added1.20 Signs
Additions and Patches
The item command generator now includes attributes and adventure mode features, which brings the signs and books closer to having all the features of the give generator. Additionally, the command generator's semantic version has been bumped to version 2.0, as it will eventually replace the give generator and serve as the core command generator.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/written-books
Bug fixes
I greatly appreciate your efforts in reporting issues and providing suggestions.
A recent update broke custom egg icon selector on the mob generator. Thanks redditor calamariclam_II for reporting.
A strange bug with custom colors on written books has been hopefully now been patched. Thanks redditor Monkeyswithpie for reporting.
Next
Signs need a 1.20 update. Then a few more bug fixes, minor improvements as reported, and then the armor generator. Also I really need to add a better minecraft font to the editor.
addedItem generator gets attributes and adventure mode features
patchUnable to select custom egg
Minecraft pre-release 1.20 data
The next Minecraft release 1.20 is almost here and this update adds the new items, blocks, and mobs to the tools database based on the anticipated pre-release data. The tools are still set to 1.19, but 1.20 can be selected from the version selector in most cases. It is a chance to preview the chances before setting the tools to 1.20 after release.
https://www.gamergeeks.net/apps/minecraft/new-blocks-in-1.20-java-edition
Next
We need an armor generator for the new armor trims, there's a fair bit to do for this to work so it maybe a few weeks before this gets released.
addedPre-release 1.20 data
addedPre-release 1.20 data
addedPre-release 1.20 data
Written Books
One of the most popular request has been written books and finally here's a tool for that. This one took a while, I was quite worried how difficult it would be to implement something that works and is easy enough to use. This update adds the complexity of pages to the text editor and several behind the scene improvements.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/written-books
Next
Minecraft 1.20 is on its way, with pre-release updates already rolling out. This signifies that the main feature blocks and items have reached a stable state, allowing us to incorporate them into our command generator tools. The next few updates will be focused on 1.20 blocks and items, after that I think we need an armor generator for the new armor trims. That's quite a bit to do, so I better get started.
addedWritten Books
Goat horns and enchantments
A range of minor updates this week.
Epic_Games000 suggested adding goat horn sounds, this was a nice test into further work on version 2 of the item generator. It was interesting to add the play sound buttons, maybe I will look at more sound commands in the future.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/goat-horns
Hi_MyNameSteve pointed out that the tellraw text editor was custom color picker for text. So that has been added. Bedrock still has no support for this.
https://www.gamergeeks.net/apps/minecraft/tellraw-command-generator
The second version of the item generator, which creates signs, now includes enchantments and additional tags. These updates are in preparation for the development of a custom armor generator that will support the 1.20 armor trims.
addedGive goat horn custom generator
addedVersion 2 item generator gets enchantment and extra tags support
patchSupport for Hex colors in Text Editor for Title and tellraw java
More commands get save
Smaller update this week, as the save feature has been added to the following Minecraft command generators: effects, kill, particles, teleport, tellraw.
addedSave the other commands
Fireworks, Flags and Potions update
Quality of life improvements to the give command generators.
Fireworks
Added nbt Motion to the summon fireworks generator. This will allow firing rockets in various directions. Thanks to LyoGyo for that suggestion over on reddit.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/fireworks
Flags
Added more tri-colour flags to the banner generator, Armenia, Benin, Bulgaria, Croatia, Madagascar, Namibia, Nigeria, Oman, Peru, Romania Flags. Thanks to Gugalcrom123 for the suggestion over on reddit.
https://www.gamergeeks.net/apps/minecraft/banners/country-flags
Potions
Small patch of give potion generator, when selecting version potions would become cobblestone and also effects would not updated. Thanks to tothamon for pointing that out over on reddit.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/potions
addedFireworks, motion on summon
patchGive potion version changing
addedArmenia, Benin, Bulgaria, Croatia, Madagascar, Namibia, Nigeria, Oman, Peru, Romania Flags
Sign command generator
Introducing the Sign Command Generator - a powerful tool that enables you to create bespoke signs with commands tailored to your needs.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/signs
Although it has been two months since the last major release, I have been hard at work revamping the WYSIWYG text editor and developing a new working prototype of the give/item generator. It took a lot more time than I thought it would, but finally I think it's stable enough.
The latest prototype is the foundation for a new item command generator, allowing for more command options such as setblock and summon item. Currently there are fewer features than the predecessor, but holds great potential for future development. Rest assured that the existing item generators will continue to be available until all features have been integrated into this version.
addedSign command generator
Save function toggle issue
patchSave function toggle issue
patchSave function toggle issue
Banner Arrow Patterns
This update adds a range of arrow patterns to the banner patten page, so you can get the shulker box full of the arrows in colors you want.
https://www.gamergeeks.net/apps/minecraft/banners/arrows
A big thank you to RinaChrome that provided all the commands to get this started. RinaChrome made the suggestion for NZ streamer Kimandjax, so if you're a fan of streaming map builders go over to Twitch to watch this pretty cool as channel https://www.twitch.tv/kimandjax
addedArrow banner patterns
Oval Generator
This update adds ovals to the pixel generator. Ovals are a little more complicated to draw and build, this oval pixel generator should help with that.
https://www.gamergeeks.net/apps/minecraft/oval-generator
addedOval generator
Teleport Dimensions
An often requested feature of the teleport commands is to move dimensions. A tricky command that uses the execute command to force the command on the player.
https://www.gamergeeks.net/apps/minecraft/teleport-command-generator
addedTeleport dimensions
Tellraw text run command patch
Patched a number issues with text linking in run commands and other function.
https://www.gamergeeks.net/apps/minecraft/tellraw-command-generator
patchTellraw text run command patch
Teleport
New command generator for teleport. There's actually quite a few options which sets where the player will look on teleport.
https://www.gamergeeks.net/apps/minecraft/teleport-command-generator
addedTeleport command
Final Particles
Added the last few particle arguments for block, block_marker, falling_dust and item. An autocomplete selector for easy selecting of blocks and the ability to use block states to change the look in some cases.
https://www.gamergeeks.net/apps/minecraft/particle-command-generator
addedParticles block, block_marker, falling_dust, and item
More Particles
Particle generator now has the viewer filter argument, an option that sets which users can see the particles. Added extra arguments for the unique particles dust_color_transition, sculk_charge, shriek, and vibration. Some minor changes and tweaks in the particle command tool. There is still a few particles to add next, these make use of block or item data.
https://www.gamergeeks.net/apps/minecraft/particle-command-generator
Small but difficult patch of give and mob commands nbt Tags requiring quotes, thanks to ultimatewolfsbane pointing that out over on reddit.
https://www.gamergeeks.net/apps/minecraft/mob-generator
addedParticle command filter visible to Viewers/Target command
addedParticles dust_color_transition, sculk_charge, shriek, and vibration
patchTags array requires quotes
patchTags array requires quotes
Added particle command
Minecraft particles are a neat visual element that can appear in the world. The particle command seemed like a small addition at first, but I soon discovered how complicated some particles options are. This tool should make it a lot easier to build colored particles and all the rest.
https://www.gamergeeks.net/apps/minecraft/particle-command-generator
There's still a few more particles complicated particle options with blocks and items to be added. I'll be adding more particle options in the coming weeks, along with some needed give tool bug/feature requests.
addedParticle command
Other Commands, settings for server prefix
Small update for the effects, kill, title and tellraw generators. Adding setting for server prefix and also toggle chat or command block mode.
https://www.gamergeeks.net/apps/minecraft/effect-command-generator
addedSettings for server prefix
Added kill command
A simple kill command addition, which is largely a target selector generator. Also added more to the target selector area, mostly around entity selection which is important for the kill command. This update also hides some internal refactoring of the command generator, hopefully I didn't break anything.
https://www.gamergeeks.net/apps/minecraft/kill-command-generator
addedKill command
addedTarget selector additions, entity types, limit entities, limit sort for entities
patchRemove link from title text
Text/Title Command Generator, Import Command
Added import tab, so now you can import commands for tellraw and title command generators. Next step will be the save/load feature, and some feature additions.
https://www.gamergeeks.net/apps/minecraft/tellraw-command-generator
https://www.gamergeeks.net/apps/minecraft/title-command-generator
A big thank to the on going supporters, Nyaeris, Loser, TaimoorTariq
addedText/Title, import command
patchReset buttons
Effect Command Generator, Import Command
Added import tab, so now you can import commands for effects. Next step will be applying this to the text editor, and then the save/load feature.
https://www.gamergeeks.net/apps/minecraft/effect-command-generator
A big thank to the on going supporters, Nyaeris, Loser, Mika, TaimoorTariq
addedEffect, import command
Effect Command Generator
This update adds a generator for effects command, with easy target selector. For both Minecraft Java and Bedrock, as there are different command syntax for both versions. Also have some different effects not available in the other.
https://www.gamergeeks.net/apps/minecraft/effect-command-generator
A big thank to the on going supporters, Nyaeris, Loser, Mika, TaimoorTariq
patchSlow load bug
addedEffect, java and bedrock
patchTeam command, advanced editor not working
patchSlow load bug
Loader Update
Internal updates to the app loader, that's the one with the rotating cog. Changes to how extra assets are loaded, this is always a problem so please post if you have an issue and I'll investigate. Small changers to command generator framework. A fix to the team command generator advanced text generator.
addedLoader internal changes
addedLoader improvements
patchTeam command, advanced editor not working
addedLoader internal changes
addedLoader internal changes
Title command generator
This update adds java and bedrock versions of the title command. Mostly the same as the tellraw command with a few quirks for bedrock.
https://www.gamergeeks.net/apps/minecraft/title-command-generator
A big thank to the ongoing supporters, Nyaeris, Ethyriel, Loser, Mika, TaimoorTariq
addedTitle command, java and bedrock
Bedrock Tellraw command generator
This update adds bedrock version of the tellraw command. Bedrock still uses the old text formatting codes, the ones that use the section sign §. It's not great, but it's something. This is part of a long term effort to prepare the tools take on all the bedrock for existing commans.
https://www.gamergeeks.net/apps/minecraft/tellraw-command-generator
A big thank to the ongoing supporters, Nyaeris, Loser, Ethyriel, TaimoorTariq
addedTellraw command, bedrock version
New Tellraw tool and editor overhaul
The editor is long overdue for an overhaul and work on the new tellraw generator is underway. This update and the next few will focus on adding features to the text editor, then those changes will be applied into the give/summon tools once it's stable enough. This is part of a bigger piece of work of preparing the tools for bedrock and an overhaul of the framework to allow for expanding to more commands.
https://www.gamergeeks.net/apps/minecraft/tellraw-command-generator
Lots of feedback, I do note all these down and will be fitting many around upcoming text generator tools. Some changes are more difficult than others, so if a feature request sits for a while it maybe waiting on some other complex code to be completed first.
A big thank to the ongoing supporters, Nyaeris, Loser, Ethyriel, Mika, TaimoorTariq
addedTellraw command, java version
An unexciting update
Lots of internal code refactoring, which meaning nothing really tangible changes. Preparing a lot of code to target future updates and requests.
Venefio (pmc) pointed out black tropical fish color variant was missing. This has been added in now.
https://www.gamergeeks.net/apps/minecraft/mob-generator/summon-tropical_fish
addedblack tropical fish variant
Bugs and Cats Variants
This week's update focuses on bug and improvements, with the help of the wonderful people on reddit and pmc.
Cats in 1.19 had a nbt change from CatType to variants, along with switching from ids to strings.
https://www.gamergeeks.net/apps/minecraft/mob-generator/summon-cat
Snowyboi (pmc) discovered the odd behaviour of falling blocks needing quotes on the block state nbt values, usually minecraft doesn't require these for values when there are no spaces. Both summon falling block and setblock have some odd quirks and probably will need more work over time.
https://www.gamergeeks.net/apps/minecraft/falling-block-command-generator
GameDokter51 (pmc) points out that shulker had an overflow issue. I've restructured the internal data that should prevent this.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/chests-shulkers
A big thank to the ongoing gamergeeks donors, Nyaeris, Ethyriel, Loser
added1.19 cat nbt variant generator
patchSummon falling block nbt block state data
patchShulker content internal improvements
Team and Tag
This week's update focuses on small things that were missing and pointed out by people on both reddit and pmc.
Cyber_Killer_ (pmc) and BingoOnBreak (reddit) both suggested the mob team tag be added. This tag allows mobs to be added automatically to a team on summon. Commands can later target those mobs by the team selector. Very useful and had been missing for some time.
/team add blueTeam
/summon minecraft:chicken ~ ~ ~ {Team:blueTeam}
/kill @e[team=blueTeam]
https://www.gamergeeks.net/apps/minecraft/mob-generator
Indigen0us suggested we add Tags for items, so now items can be given an comma separated list of tags. Similar to team, these tags can be used to target items with various commands. I also noticed Tags was broken on Mobs, so that has been added correctly this time.
GameDokter51 (pmc) and GhostIsBeHere (reddit) both pointed out that the item enchantment Swift Sneak was missing. I'm not sure how that once sneaked by, but I've added it now.
https://www.gamergeeks.net/apps/minecraft/give-command-generator
In the background I've been working on improving automated tests, currently there are over 100 tests that are run to check I didn't break anything (and yet things still sometimes break!)
A big thank you to gamergeeks support donators, Nyaeris, Ethyriel, Loser, Mika
addedMob team nbt box
patchMob tags added proper this time
addedTags
addedEnchantment Swift Sneak
New pixel letter font, minecraft 2x2
This release brings a 2x2 block font for the pixel text generator, with thanks to KK for providing the letter shapes and a number of other suggested improvements.
https://www.gamergeeks.net/apps/pixel/letter-text-generator
This update also fixes a bug in loading save data in the mob generator. Thanks to MCBeeker and Nischmath for helping me find that elusive bug.
Next
Thank you everyone, a lot input lately and things get busy after a Minecraft update. With so much planned I've had to update my work flow a bit to better keep track of bugs and suggestions.
patchLoad function not loading
addedMinecraft 2x2 font
addedAdditional characters and other imporements
Summon Fireballs and other projectiles
Fireballs and other projectiles have been added. This include dragon fireballs, eyes of ender, eggs, snowballs and more. It's possible to set direction/speed and a number of other options such as no gravity.
https://www.gamergeeks.net/apps/minecraft/summon/projectile
addedAdded projectiles, fireball, wither skulls, eggs, ender pearls and more
Summon Experience Orbs and Primed TNT
Continuing the addition of entities this update adds new generators for xp orbs and lite tnt. Summon orbs with different amounts of experience. Delay tnt explosions by setting the Fuse delay.
https://www.gamergeeks.net/apps/minecraft/summon/experience-orb
https://www.gamergeeks.net/apps/minecraft/summon/tnt
Next
There are 3 things to tackle in the upcoming weeks, search bar, projectiles and bedrock.
There so many tools on the site I'm starting to thing we need a search bar. Also any navigation recommendations would be welcome
Adding projectiles is still high on the list. More entities has been the focus of recent updates, so the main goal is to keep this progressing along.
Mojang's move to force the Bedrock version now means the tools really need to work for Bedrock edition. There are some difference between Java and Bedrock so it may take a while to get this perfect, also Bedrock is a bit behind in terms of command support.
addedAdded experience orbs
addedAdded primed tnt
Added Minecraft Mob Motion
Small update this week, adding the Motion tag to the mob/entity command generator. Some behind the scenes preparation for entities and projectiles. Some excellent suggestions coming through, my wall is covered in notes and I think I need to organise these better.
addedAdded motion
Albion Online Patch
patchJavascript templating error
Added Minecraft Armor Stands
Create an armor stand, set the position of arms, legs, head and body. Add equipment and many more options. The interactive command tool will provide a preview of the armor stand limb positions. Items can be set under the "Items" tab (although these won't appear in the preview). Items can be copied from the give command generator.
This one took a while, as I needed to learn new skills to create the preview in 3d, perhaps there are other things I could build in this?
Minecraft 1.19
Many of the 1.19 blocks and mobs are in the generators already (you will need to select 1.19 manually). Leading up to release I will work on updating these, there's usually no changes once we go into the pre-release cycle.
Next
Adding armor stands has started the process of general entity command generation. In the up coming weeks I will be starting work on more entity support such as primed tnt and experience orbs (both user suggestions). It may be a few weeks before more news as bug fixes and 1.19 corrections will be a priority over the 1.19 release period.
addedAdded minecraft armor stands to mob/entity generator.
Minecraft Prerelease 1.19 update 2
Added new disk and horns. I found that some of the scripts were not compressing correct and bloating out, so I've been able correct that, which will allow faster side loads for some users. Some other minor bug fixes
Armor Stands
I've been working on armor stand functionally the last few weeks, learning how to build a 3d model for preview. It needs a little more polish before release, optimistically it could be out next week. This also creates the initial work to allow for more entities in the future, such as lit tnt and projectiles.
Once again thank you for all the suggestions, I've pinned quite a few to my wall (literal paper, pins and wall).
addedPrerelease updates for 1.19, additional known new blocks and mobs.
addedPrerelease updates for 1.19, additional known new blocks and mobs.
Minecraft Prerelease 1.19 update
It's been some time since a solid update, as I've mostly been improving things in the background. The last few weeks I've been preparing a pre 1.19 update, so we can be ready when 1.19 is finally released.
You will need to select 1.19 manually from the version drop downs for the new items/mobs to appear.
The 4 new mobs are fascinating and have lots of interesting behaviours, the frogs have a variant option to set in the mob generator.
https://www.gamergeeks.net/apps/minecraft/mob-generator/summon-frog
Items are mostly mangrove and swamp related blocks. You can see a quick list of the new blocks here
https://www.gamergeeks.net/apps/minecraft/new-blocks-in-1.19-java-edition
Thank you to everyone that leaves suggestions and helps me through bugs. I don't always reply, but if you see "feature request" or "bug" tag next to your post, you have been noticed (I will also usually upvote).
Thanks everyone, stay awesome
addedPrerelease updates for 1.19, with known new blocks and mobs.
addedPrerelease updates for 1.19, with known new blocks and mobs.
Maintenance
More performance improvements to autocomplete dropdown
patchMore performance improvements to autocomplete dropdown
patchMore performance improvements to autocomplete dropdown
Maintenance
Performance improvements to autocomplete dropdown
patchPerformance improvements to autocomplete dropdown
patchPerformance improvements to autocomplete dropdown
Save Data
3 years after it was requested, I finally added a save feature. It was super complicated to build the basic functionality, and after a month (and a short break) the beta is ready.
In the initial release there is a limit of 3 save slots, this was done as I'm not sure how well the database will handle 10 thousand daily visits (this limit has been waived for supporters). Hopefully I can raise this for free accounts in the future, but it will depend on database running costs.
Development
It took quite some time to build the save and load functions, which rely on the command import functionality, so having command import working was essential and was the focus of 2021. Moving into 2022 the plan is to build on save data with improving user interface and adding features for a better experience. The next bunch of updates will focus on bug fixes and immediate small improvements.
addedUser save data
addedUser save data
addedUser save data
Maintenance
Patch spawner nbt changed
patchSpawner nbt changed
Maintenance
Minor updates of existing libraries
patchMinor updates of name and lore editor
patchMinor updates of name and lore editor
Minecraft 1.18
Minor updates for 1.18, tools now select 1.18 by default. A few other minor changes in the final release.
added1.18 minor block state changes
Minor fixes for Mob Generator
Main import functionality is finished for give and mob generators. I'm scoping out next steps towards save command functionality, but it maybe a few weeks before the next main update. I'm also looking at replacing the existing name/lore text editor, but that may take a while too.
patchFixed spawn egg selection on mobs that don't usually have spawn eggs (credit: reddit/calamariclam_II).
patchFixed import hand and armor items
patchMinor fixes to import summon mob command
Multi purpose patch date
General bug fixes and improvements on existing tools. More to come, I have a small list of things to fix so updates are focused on them at the moment.
addedSnout Piglin banner pattern (credit: reddit/sharkey300)
patchUX Improvements to Barrels, Chests, Shulkerbox options (credit: reddit/calamariclam_II). Fixed Bundles.
patchFixed import trades
patchMinor fixes to import summon mob command
Summon Mob Import Command Feature
Importing and re-importing commands is now possible with the addition of this new feature. Paste your existing command into the import tab on the mob generator. Importing commands is difficult, so this is a first look at this feature, it's stable enough to use but still has a few minor bugs.
https://www.gamergeeks.net/apps/minecraft/mob-generator
Over the next few weeks it's time to polish. So the focus will be to work on fixing existing bugs that have started to accumulate over time and prepare for 1.18 (which is almost here). But don't worry, I haven't forgotten about the save feature which work will resume on after that.
addedImport summon mob command
patchBanner letters and numbers no longer updating color on selection
Banner Maker Overhaul
An overhaul of the banner maker that merges the give generator into the existing banner creator, so now you can add all the extra attributes, name, lore and all that. Also enabled setblock command for the extended generator.
https://www.gamergeeks.net/apps/minecraft/banner-maker
This completes a major step of work, so what's next? Currently work is continuing with adding the ability to import a command into the mob command generator ... then maybe a save feature.
addedGive command UX upgrade
Reset Mobs Command Generator
Thursdays are usually update day, a few minor bug fixes on give command generator import. Getting mob generator ready for import by adding reset button. After that save becomes a bit more of a goal.
patchImprovements to import, notability player heads and potions.
addedReset button
addedIndia Flag
New Knowledge Books Give Command Generator
Adding to the list of useful give generators, this one has a complete list of recipes for quick recipe look up.
addedKnowledge Books Give Command Generator.
Improved Falling Block Tool
A bunch of improvements to the falling block tool. This update merges the block state and falling tab together, as the tool is much more the same tool with options. Also added import falling block command. In the background, unit testing is slowing being rolled out over all tools so as to increase stability in future releases.
addedSummon Falling Block generator import and ux improvements.
Falling Butter
New minecraft tool Summon Falling Block Generator, an upgrade of the set block tool (credit: reddit/creepern1111). Also added product and mill production for Albion Online animal farm calculator.
addedAnimal Produce, eggs, milk and mill refined butter
patchCalculate decimals as floats on refine butcher
addedSummon Falling Block generator.
Boring Updates
A few quality of life updates, as the site grows we need better ways of moving around the site.
addedRemember values on return
patchRefine cost missing from meat
patchPostion Ambient, ShowParticles, ShowIcon switched to bool
addedNavigation Improvements
Pixel Tools Overhaul
For quite some time the pixel tools have needed some attention. Draw styles and ux improved, also a new circle tool.
addedCircle generator
addedZoom/scale block size
addedImproved styles
New Albion Tools
This release sees a few new tools for a different game Albion Online, an experiment into game economy calculations.
Not to worry Minecrafters, Minecraft is still the main focus and these are still more new tools and featured planned. But for today this update also includes for the mob generator name and lore for spawn eggs.
addedSpawneggs now have name and lore (includes spawner command block)
addedCrop, Herb and Animal farm generator
Small Update Summon Mob Spawner
It had been a while between this batch of updates and the previous one. Main focus had been a new loader, which should speed up development of new tools and more reliably load assets. It involved a lot of code refactoring and bug fixes.
Moving forward ... new stuff
Small Summon Mob Spawner Update, v0.8
This one has been requested a few times. Spawners can now be items, but due to a limitation in Minecraft the best way to do this seems to be with an auto command block.
addedGive spawner as item ... as a command block
addedSelect Give/setblock spawner
patchSpawn setblock missing co-ords
addedSelect spawn egg
patchLoader issues, some mob issues
patchLoader issues, some mob issues
Loader Updated
Making way for more tools is the focus of this update with an overhaul of the way scripts are managed, compiled and load, including a new loader. Okay so super boring, but a big update that hopefully breaks nothing and changes things only in the background. This is the start of a lot lot more. Also new mega menu.
patchPrevent new line on name
patchPrevent new line on name
New Team Command Generator
New tool which will help with typing all team commands, just enter team name and display name and you're good to go! Also includes a team member selector.
https://www.gamergeeks.net/apps/minecraft/team-command-generator
addedNBT tag HasVisualFire
addedTeam command, java
patchIssue with potion command not generating.
patchIssue with some items not showing.
New Setblock Tool
This update mainly addresses the item vs block bug in the give command generator. When it comes to potatoes vs potato, one if for setblock and one is for the give command, which gets a little confusing when searching. So over the past several weeks I've been rebuilding the database spiting it into items, blocks and both.
It's a bit of an uninteresting background update, but on the plus side I've also added a setblock tool which includes blockstates, which can be useful for some and also allows for some debugging.
https://www.gamergeeks.net/apps/minecraft/setblock-command-generator
addedSetblock generator.
addedSplit the object database into blocks and items. Updated autocomplete.
New Tool, Chests and Shulker Box
A command generator that sets the contents for chests, shulker boxes, barrels, hoppers and more. Give a full shulker box or setblock a chest with items.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/chests-shulkers
Mostly give functionally, so we really need a full setblock tool to complete this ... guess what I'm working on next :-D
addedContainer generator for chests, shulkerboxes, droppers and more.
patchFixed player head js bug (credit: reddit/Treycker)
Summon potion, improved summon fireworks
This update prepares the way for update v1.4 as the next tool will be chest/shulkers. I've reworked a bit of the ui for summon and eventually setblock command.
addedSummon potion, improved summon fireworks
patchImport attributes, cando and other repeater elements issue
patchAttributes removed min/max limitations, these can add up to anything (credit: reddit/cheluu_02)
patchRemoved quotation marks from negative values (credit: reddit/kadenbcampbell)
patchCode Refactoring
patchServer prefix undefined bug (credit: reddit/Commission-Either)
patchAttributes with decimals.
addedActive Effects as found with potions and beacons.
addedJapan and Bangladesh Flags
patchMultiple shulkers for too many flags
patchShield 1.13+ Incorrect base colors
addedFireworks generator
addedHide item dyed color
patchGeneric color picker improvements
patchGeneric color picker improvements (preparing for fireworks)
patchEnchanted Books, prefixes not working
addedSwiss and Austrian Flags
patchDiagonal preview
addedCustom textures for Player Heads
patchUUID changes (more to come)
patchDouble colon issue
Hey everyone, small update to make life easier for you server command wizzes. Under the extras tab, there is now server prefix, you can type your own and select a few options (prefix all, command only ,blocks/effects only).
For everyone the latest batch of 1.17 blocks and items have been added, mossy cave and glow squids.
addedBetter server prefixes
added21w05 Mossy cave blocks, glowsquids (1.17)
Small update adding a few minor tags and also improvements to nbt data and validation. This one was mainly around improving json encoding and error messages. Also managed to pack in a few feature requests.
addedItems (Hand/Armor) now have Count
addedRotation (direction) and Tilt (head looks up and down)
addedJson nbt tag data validation fail message
addedImprovements to bool and float nbt data jason encoding
addedJson nbt tag data debug function
addedJson nbt tag data validation function
patchMinor patch for attributes (and simular)
addedJson nbt tag data debug function
addedJson nbt tag data validation function
patchMinor patch for attributes (and simular)
addedPotion js error
added20w51 Axolotls (1.17)
added20w51a Axolotls (1.17)
patchFish bucket variant bug
added20w49 blocks and items (1.17)
addedShulker boxses with complete collection of A-Z banners, numbers, and more
addedCount check and autofill for villager offers
addedShield option
added7 step Letter B
patchNBT Color to color
patchImport attributes across versions
patchBugged knockbackResistance 1.15
addedImport nbt improvements, attributes, adventure mode and few other tags
addedReset button
added1.17 blocks and entities in 20w45
added1.17 blocks and entities in 20w45
addedCustomModelData
addedImport for enchantment books, playerheads, potions
patchMinor nbt StoredEnchantments generation error
patchMinor js bug fixes
patchObvious EntityTag bug on spawn_egg
patchVillager trades lost suggest search and auto split nbt
addedImport command frame work (early access)
addedAsset loading optimisaton
patchFixed missing horse UX
addedEntityTag Invisible for item frames and armor stands
Minecraft Give generator v1.1 , Player heads and Enchanting Books
This update added generators for enchanted books and playerheads.
Enchanted books allow the addition of stored enchantments, similar to enhancements on items.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/enchanted-books
Player heads allows to set the player name for head skin, also included some presets.
https://www.gamergeeks.net/apps/minecraft/give-command-generator/player-heads
Next update will be minor improvements based on feedback and a few small additions. Maybe more presets for player heads.
addedIreland, Turkey, and United Arab Emirates Flags
addedPlayer head generator
addedBook of enchanting generator
addedAdded: Letters A-Z
addedAdded: Numbers 0-9
addedAdded: 22 initial flags
addedAdded: Banner converter
addedInitial build
addedToggle simple fonts for devices that can't handle complex font rendering.
patchMinor improvements to name and lore parser
addedColored mob names, set colors for mob CustomName tag
addedIntegrated tropical fish
addedBuckets for fish
patchFixed mob passenger options not updating/showing
addedPotions and tipped arrows generator
patchFixed issue with re-encoding items with attributes for mobs items
addedOptions for, piglin brute
patchImproved relevancy on search for item/block suggest
added1.16 UUID int-array for HurtBy, LoveCause, Owner, Trusted
addedOptions for, hoglin, piglin, strider, zoglin, zombified piglin
patchImproved relevancy on search for item/block suggest
patch1.12 not selecting 1.12 output format (credit: reddit/TheLifelessNerd)
added1.16 Name and Lore hex colors
addedNew Name and Lore layout, toggle full width, nbt optimizations
patchJson encoder and decoder improvements for IntArray, and single quote optimization (should fix some issues)
addedJson encoder and decoder improvements for IntArray, and single quote optimization (should fix some issues)
patch1.16 Attributes UUID generation changes
addedCreeper Fuse and ExplosionRadius (credit: PaperPrincessAi)
added1.16 Mobs (initial load with more updates on the way)
addedShow max survival level on enchantments
addedEnchantments and Attributes now filter for version
addedEnchantment Soul Speed
addedMake an item look enchanted (but with no enchantments)
added1.16 blocks and items (initial load with more updates on the way)
patchReloaded 891 blocks and items icons (yes it was a grind)
addedOptions for, villagers, wandering traders, zombie villagers, endermen
addedImproved items ux, now when pasting a give command into the item id or tag column the command will split into it's component parts.
patchSpawn eggs have wrong code for version
addedRepair Cost (credit: reddit/PyroSweets)
addedOptions for, withers, skeleton horses, zombie horses, zombie pigmen
addedOptions for, ghasts, illusioners, iron golems, magma cubes, phantoms, pillagers, ravagers, slimes, snow golems, vices, vindicators
addedRaid options for illagers
addedOptions for, bats, cods, dolphins, drowneds, ender_dragons, endermites, evokers, husks, pufferfishes, salmons
patchRemoved extra space in setblock spawner command (credit: planetminecraft/agent8620)
patchnbt data on items and armor (credit: reddit/WilliamGorman)
addedAuto max health for when health is set (credit: reddit/ThatBratWithAHat)
patchSpawners can have passengers (credit: reddit/SanianCreations)
patchAttribute, allow negatives
patchChange attribute UUID generation
addedName and Lore obfuscated and strike-through text option
addedNotes and ux improvements
patchAllowed text styles on the same line (credit: planetminecraft/dran_k)
addedHorse variants support (and other tags)
addedDetailed Mob Generator Framework
addedMinecraft Java 1.15
addedMinecraft Java 1.15
addedAll the attribute (removed type filter)
addedMinecraft Java 1.12, 1.13
addedPassengers (Mounts)
addedMinecraft style font, with stairs and slabs
patchAttribute Floats
addedPixel text generator, with 3 fonts, basic styling
patchItem NBT data, added decode/re-encode ... that's a lot of work
addedAll the attribute (removed type filter)
addedMinecraft formated json encoding method, option for minecraft/standard (extras)
addedName item short/long option for servers (extras)
patchImproved Lore nbt generation and removed superfluous elements
addedGiant, Ender Dragon, Iron Golem, Wither
patchSpawners NBT
Initial build
addedSummon, Spawn Egg, Spawner
addedItems
addedAttributes
addedCan place/destroy rules
addedBlock/item search optimisation and free form entry
addedDamage
addedName to attributes, improved ui
added1.14 new stairs, slabs and walls
added1.14 lore colors and styles
patch1.14 lore NBT
addedEnchant item recommendation icons
patchRemoved min/max for enchantments
patch1.14 is now default
addedDye leather armor color NBT
added1.14 blocks and entities (work in progress)
addedMoved display flags and added extra's tab
patchImproved block search performance
patchSome missing blocks and block issues for 1.12 and 1.13
addedColored name text NBT
addedJavascript load improvements
addedAttributes buffs/debuffs system NBT
addedWarning for long commands
patch1.12 command error due to missing itemdata integer
added1.13 missing blocks and entities
addedBasic Bedrock command
addedPages for each version
addedHideflags option, and updated the item preview to show enchantments and unbreakable tag.
addedFull overhaul, 1.12 and 1.13 commands
addedEnchantments, name and lore text.
addedInitial build, with search and basic command generator